
Tiny Garden (ALPHA RELEASE)
Keep them happy, keep them ALIVE.
Tiny garden is a curious hybrid between pet sim and base defense where you are asked to take care of chao for 15 in-game days.
This 15-day goal will prove to be a challenge, as enemies raid your camp nightly and the chao are mostly defenseless.
How long can you keep them alive?
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CONTROLS & TIPS
WASD controls
ESC to pause
E to interact with items
R to recall chao to safe zone
ARROW KEYS / MOUSE SCROLL to sift through inventory items
To rename a chao, click its name in the chao's stats menu!
The chao arrive exhausted after a long day/night of wandering the jungle. Don't ignore them upon arrival or they will die.
Starter items are available in the toybox!
3 crystal shards will form 1 crystal. Crystals level up your chao.
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PLEASE LEAVE FEEDBACK!
Your feedback is crucial for me to learn and grow as a developer. Please inform me of any issues in the game, suggestions on how to improve, and also suggestions for things to add to the game just for fun.
SO many issues popped up the day before release!! :( But I didnt want to push the date back - I'll fix the glitchy chao walking ASAP (but its 3am at the moment and I really need to sleep).
This is my first game ever published. I gave myself a year to complete it - so development will end in December (2026). That is also when the final update(s) will be posted, of course.
Thank you so much for playing.
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DISCLAIMER AND CREDITS
Everything in this game is 100% human made! This section is a work in progress. please bare with me.
Sounds: PandaBeats (youtube), universfield (pixabay), (+more)
Sprites: Myself, Eris Esra's Character Template 4.0 (itch.io), Reqxel (discord)
| Updated | 13 hours ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | dijah.exe |
| Genre | Simulation |
| Tags | 2D, chao, Indie, Isometric, Pixel Art, Singleplayer, Tower Defense, Virtual Pet |
| Content | No generative AI was used |
Development log
- Player Movement Update13 hours ago



Comments
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Looks fun!